2/25/2023 0 Comments Shadow warrior game![]() ![]() Wang brings the player up to speed in the opening cutscene, with a refresher segueing in-between gameplay tutorials on the back of a freakin’ dragon. With only a vague understanding of what took place in the first two games, I felt that not having played these that I didn’t miss out on much. Shadow Warrior 3 is a looker, and it performs quite well on modest hardware. As far as difficulty goes, I found myself adequately challenged on Normal, relying on plenty of kiting and smart weapon choices to decimate demons for minutes at a time. While there aren’t any secret collectibles, scouring the environment for hidden paths will reward the player with upgrade points that you’ll positively need for late-game fights. Adding these to the battle arenas was a nice touch, giving the player ample room to escape from sticky situations. When you’re not gunning down demons, traversal is a blast thanks to the new grappling hook, which Wang even jokes about every game having now. Executions let you steal a piece of your foes’ body and use it against the rest, a neat mechanic that never loses its luster. A deafening shotgun, fast-as-can-be SMG, and a revolver are somehow the least exciting of the arsenal, which all has a perfect time and place for the combat. ![]() Thankfully, Wang is well-equipped with a weapon wheel of great guns. These battles are insanely intense – you’ll have to manage prioritizing tougher enemies, conserving your ammunition, finding opportunities to regain health, and much more. Anyone familiar with the tightly-packed bang-bangs of recent years, whether it be the DOOM series or perhaps a Painkiller, when you come across a baddie, you’re bound to come across tons more – and you’re stuck fighting in that area until either your enemies die or you do. Right off the bat, Shadow Warrior 3 wears its influences on its sleeves. Wang is back, but with a new voice actor. Now in 2022 after a few delays, Shadow Warrior 3 comes full-circle with an approach to the aforementioned DOOM arena-based combat. Shadow Warrior 2 followed, opting for an open-world approach, much to the praise of fans for this genre departure. Shadow Warrior‘s reboot planted the seeds for this, offering up some smooth, linear gunplay/katana-play and a wide array of weapons at Wang’s disposal. Dubbed by some as the “ Boomer Shooter“, after Duke Nukem Forever fell flat, DOOM (2016) revolutionized the genre thanks to true pulse-pounding fights in a centralized, focused arena. The retro-FPS revival of the past decade has been glorious. ![]()
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